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Welcome to Diamond Mind Baseball
What's new and different
User Interface Tips
Selecting Multiple Items in a List
Popup Menus
Tutorials
Tutorials Overview
Basic Tutorial
Setting Up
Game Options
Managers
Color and Text
The Game Screen
The Game Screen
Lineups
The Scoreboard
Batters
Pitchers
The Diamond
The Benches
The Boxscore, Scoresheet, and Game log Tabs
Sample Boxscore
Sample Scoresheet
Sample Game log
Playing the Game
Defensive Tactics
Offensive Tactics
When the Game is Over
Saving Game Data
Advanced Tutorial
Advanced Tutorial Setup
Game Day
Scheduled Games
Play Options
Setting the Lineup
Lineup Overview
Starting Pitchers
Batting Order
Setting Up a League
Introduction
League Setup Overview
Your Primary Tool
Common Scenarios
General Rules
Preparing the Database
Your First Database Decision
Starting with an Existing Database
Starting with a New Database
Gathering the Components
Introducing the Components
Assembling Eras
Assembling Teams
Assembling Parks
Assembling Players
Putting It All Together
The Big Picture
Creating a League
Creating an Organization
Assigning Teams
Assigning Players
Generating a Manager Profile
Creating a Schedule
Managing DMB Databases
What is a Database?
Converting Databases
Creating a New Database
Changing the Active Database
Copying a Database
Adding a Reference to an Existing Database
Removing a Reference to an Existing Database
Installing a Season Disk
Migrating a Database
Backing Up Your Data
Restoring Your Data
Organizer
Organizer Overview
Teams
Teams: Overview
Creating a New Team
Importing Teams
Parks
Parks: Overview
Parks: General Information
Parks: Physical Characteristics
Parks: Image Files
Parks: Weather Patterns
Parks: Statistical Factors
Creating a New Park
Importing Parks
Players
Overview of Players
Players: General Information
Players: Player UID
Players: Real-life Statistics
Players: DMB Statistics
Players: Ratings Overview
Players: Offensive Ratings
Players: Defensive Ratings
Players: Pitching Ratings
Players: Pitcher Profile
Players: Injury Ratings
Players: Injury and Usage Info
Creating a New Player
Modifying a Player
Importing Players
Player Profiles
Leagues
Overview of Leagues
Leagues: General Information
Leagues: League Teams
Leagues: Rules and Options
Leagues: Playing Time Limits
Leagues: Post-Season Information
Creating a New League
Organizations
Overview of Organizations
Organizations: General Information
Organizations: Rules and Options
Organizations: Playing Time Limits
Organizations: Post-Season Information
Creating a New Organization
Eras
Overview of Eras
Eras: General Information
Eras: Rates
Creating a New Era
Importing Eras
Schedules
Overview of Schedules
Creating a New Schedule
Schedule Editing
Adding Games
Copying Games
Scheduling Tools
Generating Regular-season Schedules
Generating Post-season Schedules
Schedule Templates
Importing and Exporting Schedules
Editing Game Results
Drafts
Drafting: Overview
Draft Preparation
Creating a Draft
Draft Window
Setting the Draft Order
Working with Draft Picks
Manual Picks
Computer Picks
Drafting and Manager Profiles
Resuming a Draft
Deleting a Draft
Notes
Overview of Notes
Editing Transactions and Injuries
Editing Transactions
Editing Injury Reports
Rosters and Manager Profiles
Roster/MP Window: Overview
Manager Profiles
What is a Manager Profile?
Pitching Chart
Saved Lineups
Depth Charts
Playing time limits
Manager Tendencies
Player Tendencies
Roster / manager profile window
Roster Management
Pitching chart page
Saved lineups page
Depth charts page
Manager tendencies page
Player tendencies page
Manager Profile Report
Manager profile generator
Playing Games
Playing Games: Overview
Exhibition Game Options
Managers: Human or Computer
Game view preferences
Modify Weather
Playing Scheduled Games
Scheduled game window
Starting scheduled games
Scheduled game options
Special Events
Starting Lineups and Substitutions
Overview of Lineup Selection
Lineup Selection: Window Layout and Tools
Lineup Selection: Using Real-life Lineups
Lineup Selection: Choosing Starting Pitchers
Lineup Selection: Choosing Starting Lineups
Lineup Selection: Loading Saved Lineups
Lineup Selection Making Substitutions During a Game
During the Game
Game Window
Pitching Tactics
Defensive Tactics
Offensive Tactics
Baserunning Decisions
Warmups and Substitutions
Other Options
Saving a game in progress
Resuming a saved game
NetPlay
NetPlay Overview
Preparing to Host a NetPlay Session
Finding Your IP Address
Firewalls
Opening a Port
The NetPlay Control Panel
NetPlay Options
Connecting to the Host
Chatting Before or After a Game
Starting a Game
Choosing Starting Pitchers and Lineups
Playing a Game
Quick Play
Chatting During a Game
Abandoning a Game
When a Game is Over
Disconnecting
If the Connection is Dropped
Trouble-shooting
Reports
Overview of Reports
Generating Reports
Displaying Reports on the Screen
Printing Reports
Saving Reports to a File
Custom Reports
Adding a New Column
Memorized Reports
HTML formatting
Report Options
Report Options Overview
Batting Register Report Options
Report Groups
Report Groups Overview
Two Ways to Use Report Groups
Generating a report group
Creating and Modifying a Report Group
Adding a Report to a Report Group
Generating a web site
Overview of Web Site Generation
Generating a web site
Transfers
Transfers: Overview
Setting up the League
Exporting a League Database
Installing a League Database
Creating a League Database
Exporting Statistics
Importing Statistics
Rebuilding Database Indexes
Updating Streaks and Usages
Tools
Restarting a Season
Resetting player usage
Trading Players
Releasing Players
Deleting team-specific player records
Generating Manager Profiles
Important Concepts
Bullpen Warmup Rule
Catcher fatigue
Clutch and Jam Ratings
Player Status Codes
Playing out of postion
Reading the Scoresheet
Reading the Game log
Real-life Transactions and Lineups
Sacrifice Fly Rules
Weather System
Uninstalling Diamond Mind Baseball

Computer Picks

After the draft order is frozen, click AutoDraft on the menu bar at the top of the screen. The following options are available:

  • select One player to have the DMB computer general manager (GM) choose a player for the first unmade pick in the draft. If the next team in the draft order has a human GM, you will be asked if you are sure you want the computer GM to make the selection.

  • select Until next team with human GM to have the computer GM make picks until the next team with a human GM comes up in the draft order.

  • select Until end of a round to have the computer GM make picks until the end of a round. DMB displays a small window so you can enter the round number. If you choose this option, the DMB computer will make picks for each team, regardless of whether the team has a human or computer GM.

  • select Until draft has been completed to have the computer make all picks until the end of the draft. The draft will end when the last pick has been made or the free agent pool has been emptied, whichever comes first. If you choose this option, the DMB computer will make picks for each team, regardless of whether the team has a human or computer GM.

WARNING! If you choose this option, there is no command that allows you to stop the draft once the computer begins making picks.

How the computer GM chooses players

When evaluating the available free agents, the computer GM looks at the needs of the team to make sure that it fills all of the roles (starting pitchers, relievers, players rated at each defensive position, and so on). And it looks at the ability of each player to help the team win in ways that go beyond hitting and pitching to include things like defense (range, error rates, throwing, holding runners), speed and bunting.

All hitters and pitchers are judged on a park- and league-neutral basis so the true ability of the player comes through. This is appropriate because Diamond Mind Baseball makes these adjustments when you play the games, and it doesn't make sense to ignore them when choosing talent in the first place.

If, for instance, a pitcher was effective despite facing the DH and/or playing in a hitters park in real life, he may well be chosen higher in the draft than someone whose stats look better but who had a more favorable real-life environment in which to do his work.

And you might see a slugging first baseman drop lower in the draft than you might expect. Why? Because first basemen are expected to produce more offense than players at other positions, so it's harder to stand out. And because some first basemen don't supply the other things -- defense, speed, bunting, the ability to play more than one position -- that make a player more valuable to a team.

We believe we have come up with a pretty comprehensive way to evaluate the overall contribution that these players make to a team, and for that reason, we think the computer GM will provide a worthy companion in your drafts, whether you're trying to out-think it or whether you're asking for its help in choosing players for your team.

As with any system that attempts to emulate the process that human GMs go through in something as complex as building a baseball team, there's more we can do in the future to make the computer GM even more sophisticated.

At present, it has no way to know which players are considered to be future stars despite mediocre-to-awful stats. It relies only on the statistics and ratings in the database. Since most of our Season Disks are based on a single season, that means the computer GM will consider only the player's performance in that season when making its picks.

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