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Welcome to Diamond Mind Baseball
What's new and different
User Interface Tips
Selecting Multiple Items in a List
Popup Menus
Tutorials
Tutorials Overview
Basic Tutorial
Setting Up
Game Options
Managers
Color and Text
The Game Screen
The Game Screen
Lineups
The Scoreboard
Batters
Pitchers
The Diamond
The Benches
The Boxscore, Scoresheet, and Game log Tabs
Sample Boxscore
Sample Scoresheet
Sample Game log
Playing the Game
Defensive Tactics
Offensive Tactics
When the Game is Over
Saving Game Data
Advanced Tutorial
Advanced Tutorial Setup
Game Day
Scheduled Games
Play Options
Setting the Lineup
Lineup Overview
Starting Pitchers
Batting Order
Setting Up a League
Introduction
League Setup Overview
Your Primary Tool
Common Scenarios
General Rules
Preparing the Database
Your First Database Decision
Starting with an Existing Database
Starting with a New Database
Gathering the Components
Introducing the Components
Assembling Eras
Assembling Teams
Assembling Parks
Assembling Players
Putting It All Together
The Big Picture
Creating a League
Creating an Organization
Assigning Teams
Assigning Players
Generating a Manager Profile
Creating a Schedule
Managing DMB Databases
What is a Database?
Converting Databases
Creating a New Database
Changing the Active Database
Copying a Database
Adding a Reference to an Existing Database
Removing a Reference to an Existing Database
Installing a Season Disk
Migrating a Database
Backing Up Your Data
Restoring Your Data
Organizer
Organizer Overview
Teams
Teams: Overview
Creating a New Team
Importing Teams
Parks
Parks: Overview
Parks: General Information
Parks: Physical Characteristics
Parks: Image Files
Parks: Weather Patterns
Parks: Statistical Factors
Creating a New Park
Importing Parks
Players
Overview of Players
Players: General Information
Players: Player UID
Players: Real-life Statistics
Players: DMB Statistics
Players: Ratings Overview
Players: Offensive Ratings
Players: Defensive Ratings
Players: Pitching Ratings
Players: Pitcher Profile
Players: Injury Ratings
Players: Injury and Usage Info
Creating a New Player
Modifying a Player
Importing Players
Player Profiles
Leagues
Overview of Leagues
Leagues: General Information
Leagues: League Teams
Leagues: Rules and Options
Leagues: Playing Time Limits
Leagues: Post-Season Information
Creating a New League
Organizations
Overview of Organizations
Organizations: General Information
Organizations: Rules and Options
Organizations: Playing Time Limits
Organizations: Post-Season Information
Creating a New Organization
Eras
Overview of Eras
Eras: General Information
Eras: Rates
Creating a New Era
Importing Eras
Schedules
Overview of Schedules
Creating a New Schedule
Schedule Editing
Adding Games
Copying Games
Scheduling Tools
Generating Regular-season Schedules
Generating Post-season Schedules
Schedule Templates
Importing and Exporting Schedules
Editing Game Results
Drafts
Drafting: Overview
Draft Preparation
Creating a Draft
Draft Window
Setting the Draft Order
Working with Draft Picks
Manual Picks
Computer Picks
Drafting and Manager Profiles
Resuming a Draft
Deleting a Draft
Notes
Overview of Notes
Editing Transactions and Injuries
Editing Transactions
Editing Injury Reports
Rosters and Manager Profiles
Roster/MP Window: Overview
Manager Profiles
What is a Manager Profile?
Pitching Chart
Saved Lineups
Depth Charts
Playing time limits
Manager Tendencies
Player Tendencies
Roster / manager profile window
Roster Management
Pitching chart page
Saved lineups page
Depth charts page
Manager tendencies page
Player tendencies page
Manager Profile Report
Manager profile generator
Playing Games
Playing Games: Overview
Exhibition Game Options
Managers: Human or Computer
Game view preferences
Modify Weather
Playing Scheduled Games
Scheduled game window
Starting scheduled games
Scheduled game options
Special Events
Starting Lineups and Substitutions
Overview of Lineup Selection
Lineup Selection: Window Layout and Tools
Lineup Selection: Using Real-life Lineups
Lineup Selection: Choosing Starting Pitchers
Lineup Selection: Choosing Starting Lineups
Lineup Selection: Loading Saved Lineups
Lineup Selection Making Substitutions During a Game
During the Game
Game Window
Pitching Tactics
Defensive Tactics
Offensive Tactics
Baserunning Decisions
Warmups and Substitutions
Other Options
Saving a game in progress
Resuming a saved game
NetPlay
NetPlay Overview
Preparing to Host a NetPlay Session
Finding Your IP Address
Firewalls
Opening a Port
The NetPlay Control Panel
NetPlay Options
Connecting to the Host
Chatting Before or After a Game
Starting a Game
Choosing Starting Pitchers and Lineups
Playing a Game
Quick Play
Chatting During a Game
Abandoning a Game
When a Game is Over
Disconnecting
If the Connection is Dropped
Trouble-shooting
Reports
Overview of Reports
Generating Reports
Displaying Reports on the Screen
Printing Reports
Saving Reports to a File
Custom Reports
Adding a New Column
Memorized Reports
HTML formatting
Report Options
Report Options Overview
Batting Register Report Options
Report Groups
Report Groups Overview
Two Ways to Use Report Groups
Generating a report group
Creating and Modifying a Report Group
Adding a Report to a Report Group
Generating a web site
Overview of Web Site Generation
Generating a web site
Transfers
Transfers: Overview
Setting up the League
Exporting a League Database
Installing a League Database
Creating a League Database
Exporting Statistics
Importing Statistics
Rebuilding Database Indexes
Updating Streaks and Usages
Tools
Restarting a Season
Resetting player usage
Trading Players
Releasing Players
Deleting team-specific player records
Generating Manager Profiles
Important Concepts
Bullpen Warmup Rule
Catcher fatigue
Clutch and Jam Ratings
Player Status Codes
Playing out of postion
Reading the Scoresheet
Reading the Game log
Real-life Transactions and Lineups
Sacrifice Fly Rules
Weather System
Uninstalling Diamond Mind Baseball

Lineup Selection: Window Layout and Tools

The lineup selection window consists of four regions that display important information about where you are in the lineup selection process plus some buttons and a checkbox that allow you to interact with these four regions.

Player Status

The first column, the one headed by the letter S, indicates the player's status using a series of status codes.  Before the game starts, the most common of these codes are A for available and T for tired.  For an exhibition game, everyone will be shown as Available.  For a scheduled game, you may see some pitchers marked as Tired.

Starting pitchers are marked as Tired if they would not be able to complete at least five innings before hitting their fatigue limit for the game.  In other words, if they haven't been used a whole lot recently, you might be able to get a few innings out of a Tired starter, but he's not going to pitch deep into the game.  At the same time, an A status code doesn't guarantee that he'll be able to go seven or eight innings.  He might be Available if he started two days ago but got knocked out early, but that's not the same as saying he's at 100% and could go the distance if you needed him to.  You still need to take his recent pitch counts into consideration.

Relief pitchers are marked as Tired if they wouldn't be able to face 2-3 batters before getting hitting their limits.  You might be able to get a batter or two out of a Tired reliever, but you'd be taking your chances.  As is true for starting pitchers, don't assume that an Available reliever is at full strength.  He may not be able to give you much more than that 2-3 batter minimum if he's been used in recent days.

If a pitcher is rated as both a starter and a reliever, it's not always clear whether to mark him as Tired.  He may be too tired to give you five innings as a starter but rested enough to go an inning in relief.  If the pitcher is in the starting rotation, his status is based on his status as a starter;  otherwise, the relief rules are used.

Rosters

The largest portion of the window is used to display the players on a roster. Because you may need access to a lot of information during this process, there are five tabs that you can select from. Each begins with the player's status for this game, his name, and his batting or throwing hand. The remaining columns on each tab are used as follows:

Pch: durability ratings, usage/fatigue info, bullpen warmup info, and key real-life pitching stats

NOTE: On this page, the Up column tells you how many times a pitcher has been warmed up in this game.  This is important only if you have the bullpen warmup rule turned on.

Bat: primary position, key real-life batting stats

Def: primary position, range ratings

BatRtg: left/right batting stats, other batting and running ratings

PchRtg: left/right pitching stats, other pitching ratings

Double-click on the name of any player to display (in a separate window) a complete profile for that player, including most of his ratings, statistics, and fatigue/usage information. The player profile window allows you to easily browse through the profiles for all players in the current roster list.

Right-click on the name of any player to display a popup menu of commands that are available for the current phase of lineup selection. You can also use drag-and-drop to add a player to the lineup. This technique and the menu commands are described in detail in other topics such as Lineup Selection: Choosing Starting Pitchers.

At any one time, this region lists either the pitchers or the batters on a roster. You can switch back and forth by clicking on the button above and to the left of this player list. The text of that button changes between Show batters and Show pitchers as you do this.

NOTE: Using this button to toggle between batters and pitchers is not the same as switching between starting pitcher and starting lineup selection. If you're on the Starting Pitcher Selection window and you click on Show batters and choose a batter to insert into the lineup, the batter will be inserted as the pitcher. The only way to move from starting pitcher selection to starting lineup selection is to click Ok in the lower right corner of the Starting Pitcher Selection window.

Click on the Show available only checkbox to control whether the player list shows every batter/pitcher on the roster or just those players who are available to enter the game. When this box is not checked, all players are shown, with the available players in a different color. When it is checked, only the available players are listed.

Click on the Opponent button to show the players and lineup for the opposing team.

Next to the Opponent button is the Other actions button. Click on this to display a popup menu of commands that are appropriate for the phase you are in.

Current lineup

The current lineup is shown to the right of the rosters.

The first column shows the batting order positions (1-9), with the pitcher shown at the bottom (P). This pitcher may already be in the batting order, but if the designated hitter is used, this slot is needed to show who the pitcher is.

The second column shows the name and current defensive position for each player in the lineup. If a player has been injured or ejected, but has not yet been replaced, his name is preceded by E- or I- respectively.

The third column shows each player's batting hand for the 1-9 slots and the pitcher's throwing hand for the P slot.

Right-click on any lineup slot to display a popup menu of commands that are available for the current phase of lineup selection. When selecting starting lineups, you can also use drag-and-drop to move a player to another lineup slot. This technique and the menu commands are described in detail in other topics such as Lineup Selection: Choosing Starting Pitchers.

Defensive position grid

Below the current lineup box is a grid showing which defensive positions have been filled and which are currently vacant. If a position is shown in blue, it means the position has been filled. Vacant positions are shown in red.

Opposing pitcher

Below the defensive position grid is a box showing a few key pieces of information about the opposing pitcher that can help you with your lineup selections. Double-click anywhere on this box to display a full profile for the opposing pitcher.

Status message

Below the roster is a status message that is used for different purposes. When the window first appears, it reminds you that you can right-click to display menus with the commands you need.

OK button

Click on the OK button when you are finished and wish to move on to the next phase of the game. If either or both lineups fail to conform with the rules of baseball, DMB will display error messages and prevent you from leaving this window until corrections are made.

Cancel button

During the selection of starting pitchers and starting lineups, click on the Cancel button if you change your mind and do not wish to play this game after all.

During a game, click on Cancel if you change your mind and wish to resume the game without making any changes to your lineup. During a game, you are not stuck with any changes you have made to your lineups until you hit the OK button.

If, however, you are required to make changes because one or more players have been ejected or injured, or because your lineup doesn't include a player at every defensive position, you cannot leave this window before fixing your lineup. Clicking on Cancel under these circumstances will display an error message and leave the window open.

 

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