Overview of Schedules
To play league games, you need a schedule. If your league is not
part of an organization, the league has its own schedule. If it is
part of an organization, it's the organization that has the
schedule. An organization schedule can include inter-league games,
but it doesn't have to.
Before each real-life season, the schedule of games for that
season is announced. We call this the as-scheduled schedule because all games are on the
dates they were originally scheduled for. As the season progresses,
however, some games are rained out and either rescheduled later in
the season or cancelled altogether. So there's another schedule,
one that reflects when the games were actually played. We call this
an as-played schedule.
This distinction is important for these reasons:
-
if you are doing a season replay using real-life rosters, you'll
probably want to use an as-scheduled schedule if you have access to
one, because all teams are guaranteed to play the full 154 or 162
games that way.
-
if you are doing a season replay using real-life rosters and you
want to use the real-life transactions and
lineups feature (for those seasons where this is available),
you MUST use the as-played schedule. The transactions and lineups
are geared toward the dates when the games were actually played, so
everything will be out of synch if you try this with the
as-scheduled schedule.
-
If you have created a new league or you are using the same teams
but with newly-drafted rosters, you ought to use an as-scheduled
schedule, either one from real-life or a new one that you create
with the DMB scheduling tools.
The DMB scheduling tools give you several ways to create and
modify a schedule:
-
create a schedule by adding games one at a time, adding a group
of games, copying blocks of games, inserting and removing off days,
and using the other schedule editing
commands
-
generate a regular-season
schedule by filling in a form that indicates how many games
each division should play against each other division
-
select a schedule template
that matches the structure of your league or organization and build
a schedule using that template
-
create a schedule outside of DMB (perhaps using a spreadsheet or
database product), save it as a comma-delimited text file, and
import that
text file into DMB
-
when the season is over, generate a post-season
schedule using the information you enter into the Post-season
sections of the league and organization forms
You can edit schedules even after the
season has started, though some commands are not available in some
situations. You can also edit
game results for games that have been completed.
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