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Welcome to Diamond Mind Baseball
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User Interface Tips
Selecting Multiple Items in a List
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Tutorials Overview
Basic Tutorial
Setting Up
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Managers
Color and Text
The Game Screen
The Game Screen
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The Scoreboard
Batters
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The Diamond
The Benches
The Boxscore, Scoresheet, and Game log Tabs
Sample Boxscore
Sample Scoresheet
Sample Game log
Playing the Game
Defensive Tactics
Offensive Tactics
When the Game is Over
Saving Game Data
Advanced Tutorial
Advanced Tutorial Setup
Game Day
Scheduled Games
Play Options
Setting the Lineup
Lineup Overview
Starting Pitchers
Batting Order
Setting Up a League
Introduction
League Setup Overview
Your Primary Tool
Common Scenarios
General Rules
Preparing the Database
Your First Database Decision
Starting with an Existing Database
Starting with a New Database
Gathering the Components
Introducing the Components
Assembling Eras
Assembling Teams
Assembling Parks
Assembling Players
Putting It All Together
The Big Picture
Creating a League
Creating an Organization
Assigning Teams
Assigning Players
Generating a Manager Profile
Creating a Schedule
Managing DMB Databases
What is a Database?
Converting Databases
Creating a New Database
Changing the Active Database
Copying a Database
Adding a Reference to an Existing Database
Removing a Reference to an Existing Database
Installing a Season Disk
Migrating a Database
Backing Up Your Data
Restoring Your Data
Organizer
Organizer Overview
Teams
Teams: Overview
Creating a New Team
Importing Teams
Parks
Parks: Overview
Parks: General Information
Parks: Physical Characteristics
Parks: Image Files
Parks: Weather Patterns
Parks: Statistical Factors
Creating a New Park
Importing Parks
Players
Overview of Players
Players: General Information
Players: Player UID
Players: Real-life Statistics
Players: DMB Statistics
Players: Ratings Overview
Players: Offensive Ratings
Players: Defensive Ratings
Players: Pitching Ratings
Players: Pitcher Profile
Players: Injury Ratings
Players: Injury and Usage Info
Creating a New Player
Modifying a Player
Importing Players
Player Profiles
Leagues
Overview of Leagues
Leagues: General Information
Leagues: League Teams
Leagues: Rules and Options
Leagues: Playing Time Limits
Leagues: Post-Season Information
Creating a New League
Organizations
Overview of Organizations
Organizations: General Information
Organizations: Rules and Options
Organizations: Playing Time Limits
Organizations: Post-Season Information
Creating a New Organization
Eras
Overview of Eras
Eras: General Information
Eras: Rates
Creating a New Era
Importing Eras
Schedules
Overview of Schedules
Creating a New Schedule
Schedule Editing
Adding Games
Copying Games
Scheduling Tools
Generating Regular-season Schedules
Generating Post-season Schedules
Schedule Templates
Importing and Exporting Schedules
Editing Game Results
Drafts
Drafting: Overview
Draft Preparation
Creating a Draft
Draft Window
Setting the Draft Order
Working with Draft Picks
Manual Picks
Computer Picks
Drafting and Manager Profiles
Resuming a Draft
Deleting a Draft
Notes
Overview of Notes
Editing Transactions and Injuries
Editing Transactions
Editing Injury Reports
Rosters and Manager Profiles
Roster/MP Window: Overview
Manager Profiles
What is a Manager Profile?
Pitching Chart
Saved Lineups
Depth Charts
Playing time limits
Manager Tendencies
Player Tendencies
Roster / manager profile window
Roster Management
Pitching chart page
Saved lineups page
Depth charts page
Manager tendencies page
Player tendencies page
Manager Profile Report
Manager profile generator
Playing Games
Playing Games: Overview
Exhibition Game Options
Managers: Human or Computer
Game view preferences
Modify Weather
Playing Scheduled Games
Scheduled game window
Starting scheduled games
Scheduled game options
Special Events
Starting Lineups and Substitutions
Overview of Lineup Selection
Lineup Selection: Window Layout and Tools
Lineup Selection: Using Real-life Lineups
Lineup Selection: Choosing Starting Pitchers
Lineup Selection: Choosing Starting Lineups
Lineup Selection: Loading Saved Lineups
Lineup Selection Making Substitutions During a Game
During the Game
Game Window
Pitching Tactics
Defensive Tactics
Offensive Tactics
Baserunning Decisions
Warmups and Substitutions
Other Options
Saving a game in progress
Resuming a saved game
NetPlay
NetPlay Overview
Preparing to Host a NetPlay Session
Finding Your IP Address
Firewalls
Opening a Port
The NetPlay Control Panel
NetPlay Options
Connecting to the Host
Chatting Before or After a Game
Starting a Game
Choosing Starting Pitchers and Lineups
Playing a Game
Quick Play
Chatting During a Game
Abandoning a Game
When a Game is Over
Disconnecting
If the Connection is Dropped
Trouble-shooting
Reports
Overview of Reports
Generating Reports
Displaying Reports on the Screen
Printing Reports
Saving Reports to a File
Custom Reports
Adding a New Column
Memorized Reports
HTML formatting
Report Options
Report Options Overview
Batting Register Report Options
Report Groups
Report Groups Overview
Two Ways to Use Report Groups
Generating a report group
Creating and Modifying a Report Group
Adding a Report to a Report Group
Generating a web site
Overview of Web Site Generation
Generating a web site
Transfers
Transfers: Overview
Setting up the League
Exporting a League Database
Installing a League Database
Creating a League Database
Exporting Statistics
Importing Statistics
Rebuilding Database Indexes
Updating Streaks and Usages
Tools
Restarting a Season
Resetting player usage
Trading Players
Releasing Players
Deleting team-specific player records
Generating Manager Profiles
Important Concepts
Bullpen Warmup Rule
Catcher fatigue
Clutch and Jam Ratings
Player Status Codes
Playing out of postion
Reading the Scoresheet
Reading the Game log
Real-life Transactions and Lineups
Sacrifice Fly Rules
Weather System
Uninstalling Diamond Mind Baseball

Players: General Information

The general information form allows you to modify basic player information such as names, positions, birthdates, and player IDs:

Importing from the Historical Database

DMB includes a file of historical player information that includes everyone who has ever appeared in the big leagues. It also includes some players who have yet to make the big leagues but who have appeared on a recent DMB Projection Disk.

This historical information was provided under license by Pete Palmer, who compiled most of the information in the Total Baseball encyclopedia. We do not, however, own the right to publish the statistics for those players, so our historical file contains biographical information only. Nevertheless, it's a very useful way to load the names, batting and throwing hands, birthdays and universal IDs for real-life players.

When you click on the Import from historical database button, the following list of historical players appears:

This list shows each player by name, with his primary role (B for batters, P for pitchers), whether he bats right, left or switch hits, whether he throws right or left-handed, and what years he played in the big leagues. The last column is blank if the player has not yet reached the big leagues.

2. Select the player you want to import and click OK. The player's general information is then displayed on the player form.

Importing from the Active Database

You are much less like to use this feature, but you can also import general player information from the active database. This may come in handy if you are creating players for a real life season and wish to create multiple records for a player who appeared on more than one team that season.  

General Player Attributes

Each player has a First name, Last name, and Short name. The short name is used on the game window, in the play-by-play commentary, and in boxscores and scoresheets. It is a very useful way to distinguish players with similar last names. For example, if your team includes a player named Robert Jones and another named Randy Jones, you might enter short names of Jones,Ro and Jones,Ra respectively. That way, when you look back at boxscores, you'll know which Jones was in the game.

The player's Nickname is optional. If a nickname has been entered, it will be referenced in the play-by-play color commentary.

The Year represents the season on which the player's statistics and ratings are based.

Each player is assigned a Role of batter, pitcher or dual. This is used to categorize players in various lists and reports. For example, the batting and pitching register reports use these roles to decide where a player should appear (with dual-role players appearing in both lists).

In addition to providing useful information about the player's role on his real-life team, a player's Primary position is used for categorizing players on reports. You can, for example, indicate that you wish to see a free agent list that includes only players whose primary position was shortstop. This designation doesn't affect performance. Player performance is determined by the ratings assigned to each player.

The Bats attribute indicates whether the player bats right-handed, left-handed, or switch hits. In DMB, a switch hitter always bats left-handed against right-handed pitchers and right-handed against left-handed pitchers.

The Throws attribute indicates whether the player throws left- or right-handed.

A player's Birthday is used to display his age on various windows and reports. This can be useful information when trying to decide whether to draft a player -- all other things being equal, you will often want to choose the younger player because he may have more good years ahead of him.

NOTE: Birthdates are useful, but they are not required. Some 19th century players in the DMB historical player file do not have birthdates because baseball researchers have been unable to track them down.

Each player has a unique ID. When you place a player on a team roster, DMB uses this ID to record that relationship. If a database contains more than one record for the same player, this is how DMB knows which of those records belongs to that team. You can think of this value as uniquely identifying a set of player statistics and ratings.

Each player can also have a UID, or Universal ID. You can think of the UID as uniquely identifying a person. If a database contains more than one record for the same player, the UID makes it clear that they all belong to the same person. DMB's migration feature uses these UIDs to match player records in different DMB databases.

NOTE: We added UIDs to our player records beginning in 1997. If you purchased a Season Disk before then, your UID values will not be valid. This causes no problems if you do not use tools (like migration and  the DMB Encyclopedia) that require UIDs. All DMB Season Disks now have UIDs for every player. If you wish to upgrade older Season Disks, contact us for upgrade eligibility and pricing.

Upgrading your Season Disks solely for the purpose of obtaining valid UIDs is not necessary because DMB now provides tools to help you assign valid UIDs. When you convert a database to the latest version of DMB, the program checks player UIDs to make sure they are present in the converted database. If they are not present, DMB tries to assign the appropriate UID based on an internal historical player database. If you are converting a database comprised of real big-league players, this process usually results in all but a handful of players having valid UIDs.

For those players that are not assigned UIDs during conversion (a default UID of -1 is usually assigned), DMB includes a UID search command that allows you to quickly assign one. Click on the Search button to the right of UID input box. A listing of historical players appears. DMB attempts to match the player based on his name and allows you to locate the player if the initial search does not turn up an exact match. Once you've located the player and clicked on him to highlight his record, click Ok to use that UID.

Each player is also assigned a GStatsID, or game statistics identifier. This is for internal DMB use only, so you should never need to change this value.  There is one exception, however.  If you copy a player for any reason -- to create a clone of that player or to use that player as a starting point for creating a different player -- you'll need to change the GStatsID to a number unique to the entire player pool.  If you do not do this, DMB will treat players with the same GStatsID as one and their simulated stats will be combined on all reports.  You can click on the Next Avail button to ask DMB to assign the next available GStatsID to a player.  

NOTE:  If a season is in progress, the GStatsID field and the Next Avail button will be disabled because you cannot change a GStatsID after a player has appeared in a game.  If you later restart the season, you can change the GStatsID at that time.

The Image type indicates whether this player record represents the only record for a player who appeared on only one team that season (Single team), one of the team-specific records for a player who was Traded (or released) that season, or the overall (Composite) performance of a player who appeared on more than one team that season. The Delete team-specific records command uses these values to determine which records to remove from a free agent list as part of your preparation for a draft.

The Current affiliation box shows which team, league and organization this player record currently belongs to. You cannot change these values, but DMB automatically updates them as you use other tools to move players around.

Some DMB leagues use financial systems (auctions, salary caps) to help ensure that a few teams cannot stockpile all of the best players. Different leagues use different financial systems, so DMB does not try to enforce any particular system. You can enter any values you want for the salary and expiration year, and DMB will display these values and carry them forward when you migrate your league from one season to another.

NOTE: Diamond Mind began including real-life salaries with the 1999 Season Disk.

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