Real-life Transactions and Lineups
You can choose to play your season using the actual starting
lineups for each game, if (and only if):
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your league uses the real-life as-played schedule,
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you are using a Season Disk for which we have compiled a
complete list of real-life transactions or you have compiled your
own list of real-life transactions, and
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you have made no changes to the team rosters.
If you do choose to use the real-life
lineups, you'll also need to use the real-life transactions to
ensure that the right players are on the active roster for each
game.
You have these options:
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If you choose Do not use transactions and
lineups, DMB will not change the status of players on the
roster as you move through the season. You can make your own roster
moves if you like. And if you autoplay games or play games
interactively with the computer manager handling one or both teams,
the computer manager will choose starting lineups based on the
manager profile settings for the teams involved.
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If you choose Use real-life
transactions, DMB will apply the real-life roster moves
(trades, promotions, demotions, disabled list moves, and so on) on
the days they happened in real life, but it will not use the
real-life lineups. If you autoplay games or play games
interactively with the computer manager handling one or both teams,
the computer manager will choose starting lineups based on the
manager profile settings for the teams involved.
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Finally, if you choose Use real-life
transactions and lineups, DMB will apply the real-life
roster moves and use the same starting lineups for each game as
were used in real life.
The real-life transactions and saved lineups are intended for
people who enjoy replaying real-life seasons in detail. If you are
drafting new rosters or making any other changes to the rosters,
the real-life transaction file and the game-by-game lineups won't
be in synch with your rosters, so you must choose Do not use transactions and lineups to avoid seeing
warnings and error messages.
WARNING!
If you use real-life transactions and lineups,
you MUST play
scheduled games in chronological order. If you play them out of
order, the transaction stream will get out of synch. You do not
even have to play any part of the game for this problem to
arise.
Example: If the first unplayed
game is scheduled for 4/7, but you start up a game on 4/10 in order
to see what pitcher is scheduled to start in a few days, the game
will apply all transactions up through the later date even if you
didn't play any part of that game. When you then try to play the
game on 4/7, the transaction stream is out of synch and you may
receive error messages and/or have to restart your season depending
on the severity of the problem.
DMB enables you to create real-life transactions using the
View>Transactions command. You can
save game-by-game lineups as you progress through a season replay,
so they will available for you (and others) who wish to replay that
season again.
Saving opening day rosters
In addition to creating a complete set of real-life transactions
for a season, you will also need to save the opening day rosters
for all teams in your league. This provides a starting point for
the application of the transactions that follow.
After you finish playing out a season, you can use the restart a season command from the
Tools menu to to reset all statistics, fatigue, and injury
information, and to restore your rosters to their opening-day
status. If you have not previously saved your opening day rosters,
the active/reserve/disabled status of some players might be
inconsistent with real-life and with the transactions in the
log.
To save the opening day rosters, choose View>Roster / manager profile to display the roster window. Click on the
Pre-season radio button on the tool bar
in the roster window to indicate that you want to work with the
opening day status codes. Then use the menu commands to activate
all players who began the season on the active roster. Farm anyone
who was not either active or disabled on opening day. Disable
anyone that began the season on the DL. When all of these moves
have been made, click on the Current radio button to indicate that
you are finished working with the pre-season roster status codes.
Then right-click on the roster and select Copy
status codes > From pre-season to current from the popup menu.
This is a good place to remind you that DMB season disks may
have the same player on more than one roster if that player was
traded, released, or claimed on waivers during the year. When the
game processes one of these transactions, it does not physically
move the player from one team to another, because that player
already has a record with his stats and ratings for that other
team. Instead, it activates the player on the team he's joining and
deactivates him on the team he's leaving. So, when you're setting
up your opening day rosters, and you have a player who wasn't
really on the team on opening day, leave him on the roster but farm
him. DO NOT remove him from the
roster.
Creating real-life transactions
After you have saved your opening day rosters, you're ready to
start creating real-life transactions using the View>Transactions command. You can enter the
transactions in any order.
See Transactions for
guidance on how to create and modify real-life transactions.
Saving game-by-game lineups
If saved lineups do not already exist for a season disk you wish
to use for a detailed replay, you can still enter the lineups from
each game using published boxscores.
To do this, choose Game>Scheduled
to open the scheduled game window, then double-click on the game in
question to begin playing the game. Make sure the manager options
are set to Human for starting lineup
selection.
When DMB displays the window used to select starting pitchers
and lineups, make your selections (both pitchers first, then both
lineups). As you finish with each lineup, click on the Other actions button, then select Save this lineup>To real-life lineup log from the
popup menu.
You don't need to go ahead and play the game right away. You can
quit this game and play it later using the lineups that you just
saved.
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